Syntax highlighting, autocompletion and linting using the LSP server provided by the Godot editor. Also supports the Godot shader language.
Vim ScriptMIT Licensesteady
11 projectsGDScript/C# editor support
Syntax highlighting, autocompletion and linting using the LSP server provided by the Godot editor. Also supports the Godot shader language.
Vim ScriptMIT Licensesteady
Syntax highlighting, autocompletion and run configurations.
KotlinApache License 2.0active
Syntax highlighting, code folding, indentation and autocompletion.
Emacs LispGNU General Public License v3.0active
Syntax highlighting, autocompletion, LSP (jump-to-definition, hover, references, linting), code formatting, and debugging. Supports 3.x and 4.x.
Tree-sitter QueryMIT Licenseactive
Syntax highlighting and autocompletion.
KotlinMIT Licenseslowing
A batteries-included Neovim plugin for Godot 4.x game development. Use Neovim as a fully featured external editor for Godot, with minimal setup.
LuaApache License 2.0active
Syntax highlighting.
GDScriptMIT Licensesteadyarchived
Run GUT framework unit/integration tests directly from the Visual Studio Code Editors.
TypeScriptMIT Licenseactive
Syntax highlighting.
PythonGNU General Public License v2.0dormant
Syntax highlighting.
GNU General Public License v2.0dormant
Syntax highlighting.
GDScriptThe Unlicensedormant