A fully featured, open source, MIT licensed, game engine. [MIT]
C++MIT Licenseactive
24 projectsGame Engine
A fully featured, open source, MIT licensed, game engine. [MIT]
C++MIT Licenseactive
A simple and easy-to-use library to enjoy videogames programming. [zlib/libpng] website
Czlib Licenseactive
Hazel is primarily an early-stage interactive application and rendering engine for Windows. [Apache-2.0 license]
C++Apache License 2.0slowing
Gaming meets modern C++. [MIT]
C++MIT Licenseactive
An open-source, real-time, multi-platform 3D engine based on Amazon Lumberyard. [Apache2] website
C++Otheractive
A game engine, a framework for 3D rendering and game development for Python and C++ programs. [Modified BSD] website
C++Otheractive
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects. [OLC3]
C++Othersteady
A powerful free cross-platform RTS game engine. [GPLv2/GPLv3] website
C++Otherslowing
A lightweight game engine written in C++14 with a "true" entity-component system. [Apache 2.0]
CApache License 2.0active
a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. [Modified BSD/non-commercial only]
C++Otheractive
A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] website
C++MIT Licenseslowing
a cross-platform open source game engine with plugin-based architecture. [GPLv2] website
C++GNU General Public License v2.0active
An open-source C++ engine built for 3D game development. [MIT] website
C++Otheractive
Is a free, open-source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different use cases. [MIT] website
C++MIT Licenseactive
A game engine written in pure C, SDL and OpenGL. [BSD]
COtherslowing
An open-source and cross-platform C++ engine built for 2D game development. [MIT] website
CMIT Licenseactive
toy is a thin and modular c++ game engine and offers simple expressive c++ idioms to design full featured 2D or 3D games in fast iterations.
C++GNU General Public License v3.0dormant
A cross-platform game engine for desktop, mobile, and XBOX (UWP), derived from Cocos2d-x-4.0. [MIT] website
C++MIT Licenseactive
A cross-platform 2D game engine with an emphasis on performance, written in C++11 and optionally scriptable in Lua. [MIT] website
C++MIT Licenseactive
Fork of X-Ray 1.6 engine that aims to improve gaming experience and simplify development of modifications. [Modified MIT/non-commercial only]
C++Otheractive
2D library for Linux, Windows, macOS, Android, iOS, Xbox, the Nintendo Switch and the Web. [zlib] website
C++zlib Licenseactive
Community project to build a free game engine for implementing open world 3D games. [MIT]
C++MIT Licensedormant
Actively maintained branch of the original Quake engine code with 20+ years of development. [GPL-2.0]
CGNU General Public License v2.0active
Crown is a general purpose data-driven game engine, written from scratch in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. [MIT]
C++Otheractive