An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
C#MIT Licensedormant
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An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
C#MIT Licensedormant
The best-selling Inventory System for Unity - now free and open-source!
C#MIT Licensedormant
The powerful Quest and Conversation Tree System for Unity - now free and open-source!
C#MIT Licensedormant
Note editor for rhythm games.
C#MIT Licensedormant
The Lightweigt Line-of-Sight & Hearing System for Unity - now free and open-source!
C#MIT Licensedormant
An example of a simple grapple effect in Unity
C#The Unlicensedormant
Unity time rewind solution, that is easily customizable for any project.
C#MIT Licenseslowing
A Diablo 2-style inventory system for Unity3D
C#MIT Licenseslowing
A very simple tool to make rigidbodies swarm a mesh in Unity
C#MIT Licensedormant
Traverser is a free and open source player traversal toolkit featuring Locomotion, Parkour and Climbing. Includes procedural animation, physical animation, custom motion warping and root motion. It is self-contained in a set of scripts. Use the given abilities or expand the system through its shared ability workflow.
C#MIT Licensedormant
Arc raycast utility using projectile formulas
C#MIT Licenseslowing
Unity3d sample implementation of a Half-life 2 / Garry's mod/ Gmod Physics Gun
C#MIT Licensedormant
Versatile engine to create and stream large 3D worlds for game or geospatial applications
C#MIT Licenseslowing