NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
C#MIT Licenseactive
11 projectsOpen Source Repositories › Modding
NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
C#MIT Licenseactive
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
C#MIT Licensedormantarchived
A library for patching, replacing and decorating .NET and Mono methods during runtime.
C#MIT Licenseactive
Extensible tool for weaving .net assemblies.
C#Otheractive
The World's First Universal Mod Loader for Unity Games that is Compatible with both Il2Cpp and Mono.
C#Apache License 2.0active
GUI and API library for working with Engine assets, serialized and bundle files.
C#MIT Licensedormant
hook C# method at runtime without modify dll file (such as UnityEditor.dll)
C#MIT Licenseslowing
Doorstop -- run C# before Unity does!
CGNU Lesser General Public License v2.1active
Change the C# compiler (csc) used on your Unity project, as you like!.
C#MIT Licensedormantarchived
Mod Project Development Environment for Unity and Unity Games
C#Microsoft Public Licenseactive
A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"
C#Otherdormant