The powerful Quest and Conversation Tree System for Unity - now free and open-source!
C#MIT Licensedormant
547 projects67 categoriesshowing 181–240, page 4 of 10
Sourced frominsthync/awesome-unity3d
The powerful Quest and Conversation Tree System for Unity - now free and open-source!
C#MIT Licensedormant
LeanTween is an efficient animation engine for Unity
C#dormant
Editor scripts to make working with the Unity Editor better
C#MIT Licensedormant
A Purrfect Unity Networking Solution
C#MIT Licenseactive
Human-friendly hierarchy for Unity
C#MIT Licenseslowingarchived
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
C#MIT Licenseactive
SimpleWebXR is a lightweight library that exposes the WebXR javascript API in your C# Unity code.
C#MIT Licensesteady
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
C#MIT Licenseslowing
A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspectors!
C#MIT Licenseactive
A TcpClient-based HTTP library for Unity
C#GNU General Public License v2.0dormant
Custom InputManager for Unity
C#Otherdormant
Lightweight tween library for Unity
C#dormant
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
C#MIT Licensesteady
Toon Shader with Unity Global Illumination
C#MIT Licenseslowing
Doorstop -- run C# before Unity does!
CGNU Lesser General Public License v2.1active
DragonBones C# Runtime
C#MIT Licensesteady
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
C#MIT Licenseactive
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
C#MIT Licensedormant
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
C#Otherslowing
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
GLSLMIT Licensedormant
Skeletal Based GPU Crowds for UE5 🚀
C++MIT Licenseactive
ECS for Unity with full game state automatic rollbacks
MIT Licensedormant
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
C#Otherslowing
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
C#MIT Licenseactive
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
ShaderLabMIT Licensedormant
Unity3D Plugin for Android local notifications with example project
JavaOtherdormant
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
C#Otherslowing
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
C#slowing
A container for all sorts of handy shaders.
ShaderLabdormant
Windows Forms wrapper for Unity
C#MIT Licensedormant
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
C#MIT Licensedormant
An alternative animator for Unity tailored for traditional animation
C#MIT Licensedormant
A fully dynamic planar navmesh Unity package supporting agents of any size
C#zlib Licensedormant
Export Tiled Map Editor (TMX) files into Unity
C#Otherdormant
Musical beat detection and audio spectrum analysis for use with the Unity game engine.
C#dormant
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
C#MIT Licenseslowing
Work in progress prototype for the Chisel Level Editor, for Unity
C#MIT Licenseslowingarchived
Behavior Tree for Unity ECS (DOTS) framework
C#MIT Licensedormant
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
C#MIT Licensedormant
Sketches made with ShaderLab in Unity.
ShaderLabMIT Licensedormant
Unity runtime node editor using with Unity UI
C#MIT Licensesteady
Unity package for Dear ImGui.
C#MIT Licensedormantarchived
PlayableGraph monitor tool inspired by PlayableGraph Visualizer and implemented in UIElements.
C#MIT Licensesteady
A dungeon generator for Unity
C#MIT Licensedormant
A demo implementation of Unity Entity Component System with NavMesh
C#dormant
an editor extension that offers much more advance editor extensibility features than what comes out of the box with Unity.
C#MIT Licensedormant
Master Server framework for Unity
C#dormant
Burst compatible Octree and Quadtree for Unity
C#MIT Licenseslowing
Fast K-Nearest Neighbour Library for Unity DOTS
C#MIT Licensedormant
Automatic .proto files compilation in Unity project to C# as you edit them
C#MIT Licenseactive
Unity Physics on GPU
C#MIT Licensedormant
A Utility AI for C# and Unity
C#MIT Licensedormant
The uGUI Sci-Fi UI Design for Unity - now free and open-source!
ShaderLabMIT Licensedormant
Shiny effect of uGUI, which does not need mask or normal map
C#MIT Licensedormantarchived
Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
C#MIT Licensedormant
A Unity plugin to open native sharing dialogs on iOS and Android, primarily for text and files
C#MIT Licensedormant
An Unity project to reproduce the sand rendering in Journey's style
C#Creative Commons Attribution Share Alike 4.0 Internationaldormant
Note editor for rhythm games.
C#MIT Licensedormant
A simple procedural generator of alchemy circles
C#MIT Licensedormant
MikuMikuDance for Unity
C#BSD 3-Clause "New" or "Revised" Licensedormant