Coherent noise library for Unity, a port of LibNoise
C#GNU General Public License v3.0dormant
547 projects67 categoriesshowing 241–300, page 5 of 10
Sourced frominsthync/awesome-unity3d
Coherent noise library for Unity, a port of LibNoise
C#GNU General Public License v3.0dormant
Procedural tree builder for Unity.
C#MIT Licensedormant
A highly customizable implementation of Subpixel Morphological Antialiasing for Unity
C#zlib Licensedormantarchived
Hull, Delaunay and Voronoi algorithms in Unity
C#Otherdormant
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems
C#MIT Licenseslowing
Native Collection Types for Unity https://jacksondunstan.com/articles/tag/native-collection
C#MIT Licenseslowing
make music synced game with Unity / ADX2 / Wwise
C#dormant
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.
C#MIT Licenseactive
Unity3D - DOTween extensions for tweening TextMeshPro characters
C#MIT Licensedormant
Procedural Animation in Unity
C#MIT Licensedormant
Netick is a C# networking solution for Unity
C#active
Google Analytics plugin for the Unity game creation system
C#Apache License 2.0slowingarchived
A powerful Unity ECS system to render massive numbers of animated sprites
ShaderLabOtherdormant
Task Animation Library for Unity
C#MIT Licenseslowing
Cool 3d scoll view for Unity(NGUI 3D UGUI support)
C#dormant
A Quadtree Native Collection for Unity DOTS
C#MIT Licensedormant
A collection of utilities to enhance the Unity Editor
C#MIT Licensedormant
Unity editor tool for quickly generating pipes—with pathfinding
C#MIT Licenseslowing
Centralized management & batch change system of colors for Unity.
C#MIT Licenseslowing
Visualize how much space each asset in your Unity game takes and quickly optimize your game's file size.
C#MIT Licensedormant
UnityEvent and System.Func had a child
C#MIT Licenseslowing
A Unity package to make runtime procedural mesh generation more flexible.
C#MIT Licenseslowing
The Lightweigt Line-of-Sight & Hearing System for Unity - now free and open-source!
C#MIT Licensedormant
A Star Pathfinder, 3 axis, multithreaded for Unity
C#MIT Licensedormant
Beautiful text outline for Unity UI.
C#zlib Licensedormant
The easiest way to achieve outlines in unity.
ShaderLabMIT Licensedormant
An Asset Dependency Graph for Unity
C#Otherdormant
a C# library used to generate and play game-like procedural audio effects inside Unity. With usfxr, one can easily design and synthesize original sound in real time for actions such as item pickups, jumps, lasers, hits, explosions, and more, without ever leaving the Unity editor.
C#dormantarchived
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
C#MIT Licensedormant
Ray marching sandbox
C#MIT Licensedormant
A 2D Platformer Controller in Unity
C#MIT Licenseslowing
A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
C#MIT Licensedormant
Kamakura Shaders is a collection of shaders and components focusing on Non-Photorealistic Rendering for Unity with a bunch of features and adjustable parameters in a user-friendly interface.
C#Otherdormant
Python plugin for Unity3D
PythonMIT Licensedormantarchived
Hand Physics Toolkit (HPTK) is a toolkit to build physical hand-driven interactions in a modular and scalable way.
C#MIT Licenseslowingarchived
Decal solution for Unity's Built-In Render Pipeline
C#slowing
Psd to Unity UI(uGUI)
C#MIT Licenseslowing
Component-oriented UI framework for Unity https://delight-dev.github.io/
C#MIT Licensedormant
Node based dialogue system
C#MIT Licensedormant
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
C#MIT Licenseslowing
Simple event driven Behaviour tree for Unity projects
C#MIT Licenseslowing
Full source-code for Amplify Occlusion plugin for Unity
C#MIT Licensesteady
Pure C# HighLevel API for multiplayer games
C#Apache License 2.0active
A collection of design patterns for solving common problems.
C#MIT Licenseslowing
Unity scripts that procedurally generate ready-to-use cave meshes.
C#MIT Licensedormant
An example of a simple grapple effect in Unity
C#The Unlicensedormant
Unity time rewind solution, that is easily customizable for any project.
C#MIT Licenseslowing
Front end visualisation of 40 common easing equations.
C#MIT Licensedormant
A markdown viewer for unity
C#MIT Licenseactive
This project constitutes a Unity native plugin and a set of Unity C# script components allow third parties to incorporate Servo browser windows into Unity scenes.
COtherdormantarchived
A Unity Editor extension for customizing inspector layout with attributes.
C#MIT Licensedormant
A basic node based dialogue system made for Unity.
C#MIT Licensedormant
An asset bundle manager for Unity
C#MIT Licenseslowing
A mesh decimation library for .NET and Unity.
C#MIT Licensedormantarchived
Change the C# compiler (csc) used on your Unity project, as you like!.
C#MIT Licensedormantarchived
A volumetric fog implementation in Unity.
C#MIT Licensedormant
CatLib lightweight dependency injection container
C#dormant
Different help scripts for Unity engine.
C#MIT Licensedormant
SAT Collision in C# for Unity3D Burst Compiler
C#MIT Licensedormant
A Diablo 2-style inventory system for Unity3D
C#MIT Licenseslowing