Generic ScriptableObjects
C#Otherdormant
547 projects67 categoriesshowing 361–420, page 7 of 10
Sourced frominsthync/awesome-unity3d
Generic ScriptableObjects
C#Otherdormant
C# Phoenix Channels client for real-time communication with Elixir/Phoenix servers. Unity compatible.
C#MIT Licenseactive
This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful, PAN, or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!
C#Othersteady
Automatic addressing system for Unity Addressable Asset System.
C#MIT Licensedormant
Common Unity resources
C#active
Unity Hex Tile Editor
C#MIT Licensedormant
Runtime transform handle for Unity
C#MIT Licensedormant
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres
C#MIT Licensedormant
Text Juicer for Text Mesh PRO
C#MIT Licensedormant
MacOS-like Spotlight file search in Unity
C#MIT Licenseslowing
Console for all your unity needs
C#Otherdormant
Custom Unity Components that are delightful
C#MIT Licenseslowing
Show iOS/Android native dialog from Unity.
C#MIT Licenseslowing
Tween library for Unity. The best of GoKit and GoKitLite combined in an easy to use API
C#dormant
Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.
C#MIT Licensedormant
Brings C# scripting into Unity which acts as native code.
C#dormant
Fulldome Camera for Unity 2019
C#MIT Licensedormant
Peer to peer network solution for multiplayer games.
C#MIT Licensedormant
Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.
C#MIT Licensedormant
Minimalistic educational constraint-based physics framework
C#MIT Licensedormant
Lightweight tween library for Unity
C#dormant
One line property drawer for Unity3d
C#MIT Licensedormant
A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects
C#MIT Licensedormant
Lightweight but type safe CSV serialise/deserialise of objects
C#MIT Licensedormantarchived
AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector
C#MIT Licensedormantarchived
C# interpreter written in C#
C#MIT Licensedormant
Arc raycast utility using projectile formulas
C#MIT Licenseslowing
it is simple tool for Unity3d and it help you easily place Light Probes in your scene
C#dormantarchived
Unity C# Port of GGPO built atop Hourai Networking
C#MIT Licensedormantarchived
Basic Character Controller Using ECS and Unity.Physics Packages
C#MIT Licensedormant
c#-Unity ECS framework
C#MIT Licensedormant
Creating a multi-threaded full body tracking solution supporting arbitrary humanoid avatars for Unity using Google Mediapipe Pose Python bindings.
C#MIT Licenseslowingarchived
Very fast C# class for weighted random picking.
C#MIT Licensedormant
Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)
C#Otherdormant
ECS boost GpuSkinning
C#dormant
A simple Unity library for cheating prevention
C#MIT Licensedormant
Unity plugin to procedurally sprout foliage throughout your scene.
ShaderLabMIT Licensedormant
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
ShaderLabMIT Licensedormant
A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine
C#MIT Licensedormant
Shortest path finding with Dijkstra's algorithm for Unity.
C#MIT Licensedormant
Provides a modern way of implementing LINE APIs in Unity games, for iOS and Android.
C#Apache License 2.0slowing
Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments
C#dormant
ECS Burst Job System 2D Pathfinding
C#dormant
Higher level implementation for LiteNetLib
C#MIT Licenseactive
A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity
C#dormant
Primitive mesh builder for Unity.
C#MIT Licensedormant
Cable physics made with unity
C#MIT Licenseslowing
Simple tool to create awesome text animations
C#The Unlicensedormantarchived
Butter smooth full page swiping animation with a masked wave effect in Unity
C#MIT Licensedormant
Behaviour tree editor for Unity3D
C#Otherdormant
Converting uGUI to be DOTS compliant
C#MIT Licensedormantarchived
StateMachine for UniTask. StateMachine Editor Included.
C#MIT Licensedormant
Unity3d UDP networking library focused on high-CCU, multi-server architecture.
C#MIT Licensedormant
An editor, build and player configuration framework for the Unity game engine.
C#MIT Licensesteady
A small extension that adds a menu item to add folders as symlinks in Unity
C#MIT Licensedormant
Transport level library for peer-to-peer networking with multiple backends for the Unity.
C#MIT Licensedormant
Easy-to-build realistic roads in Unity. Foundation of any simcity game
C#dormant
A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.
C#MIT Licensedormant
Unity editor tool to load colours and palettes directly from COLOURlovers.com
C#dormant
Batch build for multiple platforms from within the Unity editor
C#Otherdormantarchived